Spring Breeze is a single player flying action
adventure featuring a wily mouse and a faithful owl working together to
defeat a common foe. Navigate your way through a beautiful forest and destroy the alien
structure at the center of the level while avoiding or destroying the alien drones
chasing you.
My Contribution - as the only level designer on the project was taking it from concept to final state together with the artists as well as dressing a big part of the environment.
Polarity Shift is a co-op puzzle platformer
featuring two golems exploring the ruins of an ancient civilization. The players
traverse this dark and atmospherical environment together by using their powers of
attraction and repulsion interacting with objects in their environment and each
other.
My Contribution:
Level Design - Puzzle design. Building the level up from
concept to finished product through several iterations. Set dressing.
Gameplay Design - Working closely with the programmers iterating on
the core mechanics and polishing the controls.
Scripted basic level mechanics in blueprints.
Audio Design - Editing, Mastering and Implementing all Audio.
And more...
Budget cuts is a VR stealth game where you dexterously zip, sneak or rambo your way forward through thrilling, oil-splatter filled combat!
My contribution as an intern at Neat Corporation was to to design an unreleased level for the Budget Cuts Arcade.