Tempest is an online, fast paced, 2 to 4 players, aerial dog-fighting game where you control a spaceship capable of moving in all directions wielding several different weapons. The game is played with an Xbox controller in a LAN environment or online on dedicated servers.
Audio - Editing, Mastering and Implementing all Audio networked with C#
Scripting and Gameplay
Project Lead - Held the vision for the game. Set milestones for the team to work towards and kept the team on track working towards these milestones while simultaneously writing our bachelor thesis.