"Asahina Exterior" - Sekiro: Shadows Die Twice Blockout
This is a level blockout I did for a short level design course at Future Games. The level is supposed to be a part of the Sekiro game with the same theme as the other Asahina levels in the game and located near the Asahina Castle, but before you move into the castle. It is an optional side-quest area andnot a part of the main story
Game Mechanics: The player have access to Stealth, Stealth Deathblows and normal combat. The player MAY have access to the following prosthetics if picked up earlier in the game: Loaded Shuriken, Flame Vent, Shinobi Firecrackers and the Loaded Axe. None of them are a requirement to beat the level but could make some parts easier.
Topdown map symbol legend:
First you see is the enemies on the right, and a hint of something on the left..
As you start walking forward in the corner on the left you get a hint of the final boss area of the level. Giving the player a tease of the boss fight at the end of the level.
The first small skirmish area where the player can sneak up to the enemies through the grass on the right giving a safe approach. Alternately go up to the tree branch on the left and possibly alert the enemies.
Moving forward you see the hint of a watchtower over the small hill. Making the player cautious not to be seen.
Approaching the first watchtower, you will be able to see the next tower in the distance. Giving the player a sightline to the biggest dangers in the level and also leading the player forward.
The above area seen from another direction, near the cliff where there is grass you can sneak through should you chose not to fight.
Approaching the bridge and final area, not many enemies, the player is getting ready for a fight.
The boss area, a high intensity area with many enemies.. The most challenging part of the level.